Added gamepad bindings and new buttons
While this game is not intended to be used with a gamepad, I might as well add bindings for it. It's cheap to just add the bindings, but I don't feel like this game works very well with a controller.
If anyone has any suggestions as to how to make this game work with a controller please do post your suggestion.
I also noticed that we were using a placeholder next and previous button on the character customization screen, they have been updated, see attached screenshot.
The gamepad bindings are:
Gamepad Left Face Button - Dodge towards camera
Gamepad Right Face Button - Attack
Gamepad Right Stick - Change camera orientation
Gamepad Left Stick - Locomotion
Gamepad Bottom Face Button - Jump
Next step is a manual, which I want to have finished before COB on Saturday and then it is back to levels, which would be mainly up to Mr Whitewatt.
Files
Get Kitsune no Kenshi 2
Kitsune no Kenshi 2
Status | Released |
Authors | Arekku, Whitewatt |
Genre | Action |
Tags | 3D, Anime, Character Customization, Fantasy, Female Protagonist, Furry, Hack and Slash, kitsune, Multiplayer |
Languages | English |
Accessibility | Configurable controls |
More posts
- Minimum requirements - Test protocolAug 30, 2021
- New objectives markersMar 05, 2021
- Fix underwear savesMar 01, 2021
- Lobby fixesFeb 06, 2021
- Pickup reworkJan 20, 2021
- Bugfixes + more dodge directionsJan 08, 2021
- Some more finishing touchesJan 04, 2021
- Added rebindable keysJan 02, 2021
- Some more fixes and changesDec 19, 2020
- Can the player make the jump?Dec 19, 2020
Leave a comment
Log in with itch.io to leave a comment.