Minimum requirements - Test protocol
Kitsune no Kenshi 2 » Devlog
Test instructions
Set graphics quality to lowest.
FPS is to be measured with the Xbox Game Bar if possible.
Measure FPS in main menu. 20 FPS is required for a pass.
Measure FPS in lobby. 20 FPS is required for a pass.
Measure lowest FPS during the intro cinematic for level 1 after the level finishes loading. 30 FPS is required for a pass.
If not able to measure FPS use your own judgement.
CPU | GPU | CPU Score | GPU Score | Menu FPS | Lobby FPS | Game FPS | Result |
i5-7440 HQ | GeForce 940MX | 5590 | 1525 | N/A | N/A | N/A | Pass |
AMD A8-6410 APU | Radeon HD 8500M | 1761 | 392 | 35 | 57 | 60 | Pass |
i5-3320M | Intel HD 4000 | 2628 | 332 | N/A | N/A | N/A | Pass |
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Kitsune no Kenshi 2
Status | Released |
Authors | Arekku, Whitewatt |
Genre | Action |
Tags | 3D, Anime, Character Customization, Fantasy, Female Protagonist, Furry, Hack and Slash, kitsune, Multiplayer |
Languages | English |
Accessibility | Configurable controls |
More posts
- New objectives markersMar 05, 2021
- Fix underwear savesMar 01, 2021
- Lobby fixesFeb 06, 2021
- Pickup reworkJan 20, 2021
- Bugfixes + more dodge directionsJan 08, 2021
- Some more finishing touchesJan 04, 2021
- Added rebindable keysJan 02, 2021
- Some more fixes and changesDec 19, 2020
- Can the player make the jump?Dec 19, 2020
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