Freelance Monster Removal
A downloadable game for Windows
About
Freelance Monster Removal is a first person adventure game.
Work as a freelancer agent keeping humanity safe from all sorts of supernatural threats. Except for zombies, as we all know the job center is responsible for zombies.
Development Status
The current development status is "Don't even try to find the bugs", or to put it more formally - Early Development. There is only one level so far, more might come with time.
Characters
Different levels have different characters available. Each character has their own strengths and weaknesses. Depending on which you pick you will have a harder or easier experience.
Kiyomi
Carrying a flaming sword and breathing fire, Kiyomi is usually the appropriate agent to deal with hostile monsters. Has a tendency to spend all her salary on tail polish though.
Picking this character usually means the player will have an easy time.
Natuki
Natuki has a set of 3 enchanted throwing daggers. While each dagger is powerful, the limited amount makes dealing with large groups troublesome.
Mia
Hunting monsters is dangerous and agents very frequently end up injured. Mia works with the department of gender equality to patch up wounded operatives so they can go on their next assignment. Mia carries a handgun just in case, but it is rarely used.
Picking this character usually means the player will have a hard time.
System Requirements
TBD, however our best guess is:
Minimum | Recommended | |
---|---|---|
CPU Score | 2000 | 4000 |
GPU Score | 500 | 1000 |
In non technical terms this game should run on a low end machine with a graphics card, or a modern machine with an integrated graphics card.
Status | On hold |
Platforms | Windows |
Authors | Arekku, Whitewatt |
Genre | Adventure |
Tags | 3D, Character Customization, Fantasy, Female Protagonist, Horror, Monsters, Singleplayer, Unreal Engine |
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Development log
- Future workNov 03, 2022
- Added checkpoint for jumping puzzleApr 10, 2022
- First updateMar 18, 2022
Comments
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nice new version but boss so hard
Sorry about the boss difficulty. I am however pleased to see that your frame rate has improved a lot in now.
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;D yeah :D
loved this game so much fun
do you got a monster problem? Tired of paying those corporate fees to get rid of them? WELL LOOK NO FURTHER welcome to freelance monster removal, we take care of any monsters for a reasonable price that will beat out any of those high priced corporate monster removal companies. Just look at our trailer and success to see for yourself
Thanks for the feedback. You seem to be playing an older version before we added auto detection on graphics and as such the system requirements are quite high. This version I considered to be too hard, as such the final boss's damage has been reduced. It's an early version so after you defeat that boss the game is over, you pretty much saw all of it by now. The main purpose of this early version is to gather feedback and find out if the gameplay is engaging enough to make more levels.
The jumping part is difficult due to your low control. A future update will give you more control over your jumps.
Checkpoints might be coming. The issue with checkpoints is that they cheapen deaths and remove from the tension if you know you can just retry an infinite amount so there needs to be a balance.
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nice puzzle game