Future work


First off, I am very thankful to the people that recorded their gameplay experience.

The first level is too difficult and unforgiving, changes are coming. However this is not a high priority project and as such updates will be slow.

Our apologizes for the excessive difficulty.

Nothing here is written in stone as per say, but what we would like to do in the next iteration is:

  • Difficulty, the game is too hard. The first level will be split up into two levels, one which focuses on exploration followed by one that focuses on combat. What was formerly the jumping puzzle and beyond will make up the second level.
  • Jump assist, at a cost of mana you can have the game do the jump for you
  • Combat overhaul
  • Inventory and pickups
  • Major game overhaul

We are hoping this will be done in time for next halloween.

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